

- #Basilisk ii question mark floppy how to
- #Basilisk ii question mark floppy drivers
- #Basilisk ii question mark floppy driver
- #Basilisk ii question mark floppy code
- #Basilisk ii question mark floppy Pc
I lost 2 pairs of SSD drives and now this. But with the ST:TNG coming out on blue-ray, I think I'm going to survive.įor the record, this is the FIFTH hard drive that has died on me, this year. Thankfully I got everything of any importance, I'm going to have to re-download a lot TV. It took me about 10 HOURS, to get the data off the drive. It took a day of playing with it, but I found that it was my 1500gb hard drive that was the cause. I have taken out most of the colorful language.Īlmost 2 weeks ago now, I noticed that my main system was having stuttering issues. Now that I'm sober, and had a goon night sleep, I'm not nearly as angry but I still need to type this. I had originally wrote this last night, however it was really not safe for work, it also looked like I typed it by mashing my face on the keyboard.
#Basilisk ii question mark floppy drivers
I use it, but that's no guarantee there aren't any bugs lurking that only surface with certain combinations of devices and drivers etc.ĭisk images are incredibly slow, but safe. If you decide to experiment with raw direct-device access instead of, or as a supplement to, disk images I *strongly* recommend backing up your stuff first. It would be super interesting to hear if it works on Falcon CT60 (*) I've only been able to test '040 and '060 compatibility in Hatari. Minimum 4MB RAM, a harddrive, a Mono monitor (or a graphics card running in some Mac compatible video mode - I'd recommend 8bit mode)
#Basilisk ii question mark floppy how to
It probably won't be there forever but it's there for now since it can be a hassle getting to grips with how to make disk images yourself (at least it was for me) There may/will be bugs and it's quite rough around the edges. It doesn't have all features of the mainline ports and it's not quite as compatible yet. If anyone is interested in giving it a whirl then you can grab a pre-release test version from here:Ĭonsider it a test build. Thanks for the explanation! Looking forward to watching this develop Not saying it cannot be done, I'm sure it can, but it won't be by me Making sure MacOS is free to read/write to address range 0-0x2000 becomes a lot more challenging on these CPUs as well. The 68010 is maybe slightly "easier", but still not nearly as easy as with the help of the MMU on 68020+. This CPU really lacks support for any kind of virtualisation and it would become hard to prevent MacOS, or TOS, from regaining control and wreaking havoc on you virtual "hypervisor". I think getting it to run on a 68000 would not be for the faint of heart
#Basilisk ii question mark floppy code
But since I don't have such machine I think adding that support would be up to someone else once this thing is on Github.Ħ8020 with external MMU would be very extremely similar, if not the same, as the 68030 code but there isn't any such Atari out there as far as I know Supporting 68040/60 should be easy and only involve some MMU specific code.

I am using CPU specific stuff to achieve virtualisation so at the moment it will only run on a 68030. I think your best bet is to use the already existing Spectre-GCR. I am not planning on doing anything to support a normal 68000 though.
#Basilisk ii question mark floppy Pc
I have an ET4000 for PC in my Atari so the byte order is different from what Mac expects.Ģ56 color & Mono modes works perfect but 15,16,24bit modes make wrong colors on my card. Your milage will vary which modes are going to work, it depends on the card I suppose. Or a pretty nice 1280x960 MacOS desktop if you have a TT with mono monitor This is one of the reasons why it can be so fast)įor most machines, that would be 640x400 mono.
#Basilisk ii question mark floppy driver
(There is no emulation of graphics, MacOS is given a virtual display driver and from then on the Mac side will access the Atari screen directly as if it was native. MacOS supports pretty much any resolution as long as the pixel format on the Atari is the same as the Mac expects. Obviously not expecting games or any sort of audio, but messing around with the OS would be good. So will it be possible to run this on a standard ST 8Mhz/4MB in mono? Will MacOS support 640*400 resolution?
